Type
Entity
Introduction
Let an AI entity chase a certain entity. Select the AI entity using the cursor or use the current entity block to designate the AI entity. By entering the chased entity, the AI entity will start chasing the target. Keep in mind that the target must be a battle entity. Using this block, we can design quirky gameplay. For instance, the player with the highest score will be chased by all AI entities.
Input parameter
Input parameter | Parameter type | Description |
---|---|---|
Unit entity | AI | The entity that is doing the chasing |
Target entity | FightingEntity | The target entity that is being chased. It can be any entity. |